![]() You have to consider many things at the same time: all the merc equipment, merc aura and/or equipment auras. ![]() Summoner Nec: Pride is the obvious choice here.įor each case, CB from helm and/or armor would be sufficient most of the time, but you can always switch off for bosses.Įquiping your merc is a art. Sorcs/LFzons/Trapsasins: These guys need (or rather would benefit more from) Infinity. Hammerdin: This is one guy who doesn't need the extra damage, this one should use a Defiance merc with Doom. Those cases I can think of where other polearms would do better are: The advantage is even more pronounce with monsters with >50% physical resistance, so, yes, Reaper's Toll would be a better choice, damage wise, over most other polearms. When you consider that the other polearms identified would only be doing half their listed damage, you can see this is a significant improvement. ![]() ![]() This means that if a monster has 50% physical resistance as most do in hell Decrep will bring this to 0% physical resistance now your merc will actually do his listed damage. These are -% to enemy physical resistance, just like -% to enemy elemental resistance. Amp and Decrep are commonly misunderstood. ![]()
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